Thursday, 29 September 2011

Creating an object with boolean,align, insert and extrude.

I was going to show this initialy before I got lost with normals.


I am going to make a object for my dreadnought using boolean, aling and extrude. Just a demostratio of my understanding of these techniques.

I start of with a cone and scale it.
 I create a box clone it and then rotate it.
 Having selected the two  boxes i aling them to the cone y,z center with center then apply then x minimoum with minimoum.
 I thought the fins were to big so I scaled them.

 Then I clone the boxes and shrink them. Then i allign them as before but with x maximum to maximum.
  Then I rotate them 45 degrees. I then make the cone into a poly in polygon select the top then with incert I make the surface smaller to be extruded.

 Finaly I combine them by boolean union.
And finaly an up to date image of the progress on the Dread.

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