Wednesday, 28 September 2011

Week 2 lecture and practical aftermath.

In week 2 I was introduced to boolean, align, creating deleted polygons, extruding 2d objects and grouping.
I have been using boolean and extrude 2d shapes for my dreadnought.

Practicing the methods on the Dreadnought  made week 2 tutorial realy easy.

I discovered a second way of connecting vertex too.  In Vertex selecting the two vertexes and clicking on connect.

I cant seem to use boolean when in groups. I will come back to this.

Now about the project: Steve had no problem of me making my animation aboutthe universe of 40k but at the same time he advised me; that making chaos marines walking and moving would be quite hard cause of the joints. So the chaos marines will be replayced by necrons. Necrons look like the metalic skeletons (like in terminator the movie). I am still happy with the alteration necrons have glowing green eyes that will look menacing in a dark rusty hangar.  So at some point this week I will alter my mood board.

Necron destroyer

Necron Warrior
Now I have had some great progress on my first model the dreadnought.
Here are some pictures


The was one point we the chest piece was open troubleing me. I set the snap to vertex and moved one vertex on to the other. Weld did not seem to work, but for now I think the shape is fine I will see if i have problems with it when adding texture.



When selecting the spot it stil has 2 vertexes.
I am going to continue today the dreadnought and maybe start the necron model.
I need to see how I can model cable and twist it.

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